Mood Garden: Can a Gentle Visual Tool Still Have Clear Controls?
An interaction critique of Mood Garden, looking at emotional labels, sliders, animation, export, and the risk of confusing atmosphere with usability.
Close readings of browser-based visual instruments, with practical notes on control clarity, constrained randomness, typography, and export quality.
An interaction critique of Mood Garden, looking at emotional labels, sliders, animation, export, and the risk of confusing atmosphere with usability.
A test of Neon Poster Maker with a game launch, a community event, and a product update, including where typography becomes fragile.
An editorial guide to cover images for games, tools, and visual experiments, with a five-frame contact-sheet method and common misleading choices.
A practical definition of AI-made web works: playable browser games, useful tools, interactive experiments, and small shipped products made with AI-assisted workflows.